Scientific Work
A downloadable project
Hello!
The documents you can find here display some of my scientific work I've done during my studies as a Games Engineering student.
You can also find overall information about the work in my Portfolio
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SKILL2023: Playtesting Without Humans: Agent-Based Modeling as Testing Tool for 4.8 MB
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Bachelor Thesis: Agent-Based Modeling as Level Design Method for Balanced Gamesp 6.8 MB
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Game Analysis Essay: A comprehensive Explanation of the Tricks used by Speedrunn 815 kB
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Slideset for Teaching Numerical Programming 2.8 MB
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